Dual Blade guide
3 posters
Dual Blade guide
DUAL BLADER built & some skill guidance:
http://pwi-forum.perfectworld.com/showthread.php?t=82062&highlight=dual+blade
http://pwi-forum.perfectworld.com/showthread.php?t=82062&highlight=dual+blade
IceWolf- Admin
Characters
Main: IceWolf
Alt 1: HekiDanjo
Alt 2: AIkony
Thanks for this!
Hmmmm...need to start pumping a bit more into CON, but I'm not as terrible as I thought I was. Ah well...more offensive powah is never a bad thing.
Skills'll need a bit of refining...but at least I'd gathered that Aeolian Blade was good right off the bat. XD
Skills'll need a bit of refining...but at least I'd gathered that Aeolian Blade was good right off the bat. XD
Nanayo
Characters
Main: Nanayo
Alt 1: XxLady_XelxX
Alt 2:
Re: Dual Blade guide
I'll start by saying that I have not played a BM to any significant level. I have heard from a number of BMs though.
I would question the "add vitality" (or CON as it's called there). I can say from facing many high level BMs that the scariest ones are not the ones with slightly higher HP (as adding 1 vit per level gives), but the ones with maximized attack and hitrate.
Very often I hear BMs say to take Vitality to 50 and leave it there, some say 20.
Another reason to be cautious, beyond my initial distrust of the stats in the guide is the passage on "why we want to go for blade?"
"Because Axe wielders suck in pking Archers due to Archers high dodge rate, and axe wielders can only add less than 55 or 60 Agi, because they need high STR for Axe. This makes them extremely hard to pk an Archer. Even though there is 50% accuracy increased Ring."
This is wrong, I play an 89 Archer, and I can say with confidence that axe BMs are some of the hardest BMs to fight. Why? because archers can generally 4-5 shot most (non-barb) characters, and with the arsenal of stuns an axe BM can unleash, that barrage of heavy hits often just doesnt have time to finish the job.
Furthurmore "axe wielders can only add less than 55 or 60 Agi" [dex] again, inaccurate, axe wielders require 3 stat points per level allocated to strength, if they get enough HP from items the remaining 2 points per level can go straight into dexterity, 3-2 is a very potent build for BMs. Also.. archers generally do not use dodge soulstones, HP socketting is so much more valuable.
I personally do not know the advantages of dual blade, so I won't comment on that, except to say that your choice is not final -- and a lot of BMs tend to have a secondary weapon choice, so keep that in mind. A lot tend to go Axe (for stuns) and then their other more damage orientated choice.
To conclude I would say that this is probably a good guide, but its author might be a little inexperienced in PVP, and probably hasnt experimented with many stat builds (both of the recommended stat builds are actually identical -- assuming this is a mistake though) or weapon types.
I would question the "add vitality" (or CON as it's called there). I can say from facing many high level BMs that the scariest ones are not the ones with slightly higher HP (as adding 1 vit per level gives), but the ones with maximized attack and hitrate.
Very often I hear BMs say to take Vitality to 50 and leave it there, some say 20.
Another reason to be cautious, beyond my initial distrust of the stats in the guide is the passage on "why we want to go for blade?"
"Because Axe wielders suck in pking Archers due to Archers high dodge rate, and axe wielders can only add less than 55 or 60 Agi, because they need high STR for Axe. This makes them extremely hard to pk an Archer. Even though there is 50% accuracy increased Ring."
This is wrong, I play an 89 Archer, and I can say with confidence that axe BMs are some of the hardest BMs to fight. Why? because archers can generally 4-5 shot most (non-barb) characters, and with the arsenal of stuns an axe BM can unleash, that barrage of heavy hits often just doesnt have time to finish the job.
Furthurmore "axe wielders can only add less than 55 or 60 Agi" [dex] again, inaccurate, axe wielders require 3 stat points per level allocated to strength, if they get enough HP from items the remaining 2 points per level can go straight into dexterity, 3-2 is a very potent build for BMs. Also.. archers generally do not use dodge soulstones, HP socketting is so much more valuable.
I personally do not know the advantages of dual blade, so I won't comment on that, except to say that your choice is not final -- and a lot of BMs tend to have a secondary weapon choice, so keep that in mind. A lot tend to go Axe (for stuns) and then their other more damage orientated choice.
To conclude I would say that this is probably a good guide, but its author might be a little inexperienced in PVP, and probably hasnt experimented with many stat builds (both of the recommended stat builds are actually identical -- assuming this is a mistake though) or weapon types.
FallenMoon
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